runes of magic хранитель элитные навыки
Scout Elite Skills
None of the Scout Elite Skill sets have a particularly dominating theme, though most of them feature new arrow attacks performing a wide variety of functions.
Contents
| Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
|---|---|---|---|---|---|---|---|---|
![]() | Curse Breaker | 15 | 100 MP | Instant | 10 seconds | 150 | Removes target’s cursed status. (Requires ranged weapon.) | |
![]() | Snake Poison Arrow | 20 | 50 MP, 1 piece of ammunition | Instant | 15 seconds | Turns your magic into poisonous snakes, inflicting 60.0% ranged weapon DPS and 11 poison every 2 seconds for 12 seconds. When the target is affected by «Vampire Arrows», it will stun the target for 3.0 seconds. | +3.6% ranged weapon DPS. +2.6 Damage | |
![]() | Unbinding Magic | 25 | 100 MP | Instant | 10 seconds | 180 | Removes Root and Slow from target’s body. (Requires ranged weapon) (Effective only when the Movement Impairing Effect on the target is displayed. | |
![]() | Elven Eye | 30 | 5.0% MP per second | Instant | Temporarily increases critical physical hit rate by 30.0 points for 60.0 seconds. Every second costs 5.0% mana. | +6.6 per level | ||
![]() | Devour Blood | 35 | A successful hit of your Vampire Arrows restores MP to friendly party members in a range of 100. (After the effect has ended it cannot be triggered again for 30.0 seconds.) | |||||
![]() | Focus | 40 | Instant | For 1800.0 seconds 50% of your wisdom will be converted into Physical Attack Power. | ||||
![]() | Archer Blessing | 45 | When your Shot hits a target, the damage received from the next attack for 3 party members is reduced. (After the effect has ended it cannot be triggered again for 30.0 seconds.) | |||||
![]() | Ancestor’s Blessing | 50 | Permanently reduces the damage you receive by 1.0% and when you strike a target with Piercing Arrow the aggro of your next action is reduced. (After the effect has ended it cannot be triggered again for 30.0 seconds.) | +0.14% per level | ||||
![]() | Efficiency Guidance | 60 | When your Devour Blood is triggered, it recovers 2. 7.6* of your companions’ Rage, Focus, and Energy. The maximum level of this skill is 50 | +.112 per level | ||||
![]() | Soul Blessing | 70 | When your Archer Blessing is triggered, it affects your entire party and has an enhanced effect. |
The Scout / Knight combination has a broad variety of effects, giving them a damaging Root ( Repelling Arrow ), a ranged heal ( Healing Shot ), a slight buff to Enhanced Armor ( Enhanced Armor Perfection ), a skill converting mana into focus on demand ( Mana Conversion ), and a buff to Healing Shot, causing it to recover mana in addition to health ( Mana Recovery ).
| Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
|---|---|---|---|---|---|---|---|---|
![]() | Repelling Arrow | 15 | 30 mana | Instant | 25.0 seconds | 150 | Repelling your target Roots it for 4.0 seconds and inflicts 50.0% ranged weapon DPS. | +3.0% per level |
![]() | Healing Shot | 20 | 20 MP | Instant | 8 seconds | 150 | Heals your target for (30.0 + 0.20 x (ranged weapon damage)) HP. | +5.4 HP per upgrade |
![]() | Enhanced Armor Perfection | 25 | Enhanced Armor now lasts 600 seconds. | |||||
![]() | Mana Conversion | 30 | 50 MP | Instant | 60.0 seconds | Converts mana into 10.0 focus points. | +1.8 focus per upgrade | |
![]() | Mana Recovery | 35 | Gives your Healing Shots a certain chance to recover 50 mana as well. | +5 per level | ||||
![]() | Armor-piercing Arrow | 40 | Extends the range of your Disarmament. (Requires ranged weapon.) | 35% of r.dps, | ||||
![]() | Escape Danger | 45 | Instant | 5 minutes | For 10 seconds you are immune against Helpless, Stun, Root, and Slow effects. | |||
![]() | Spirit Meld | 50 | Keep your Reflected Shots from losing reflective damage. Also, with every Reflected Shot, there is a chance that party members within a radius of 100 will receive a boost to their physical and magic attacks. (This effect can only be triggered once in a 20-second period.) | |||||
![]() | Blessed Quiver | 60 | Reduces your Healing Shot cooldown time by 4 seconds. Also increases your Healing Shot critical hit rate. When your Healing Shot is a critical attack, it will definitely trigger a Mana Recovery. | |||||
![]() | Transformation Torrent | 70 | When you use Mana Conversion, it affects all party members in a range of 90 by recovering Energy, Rage, and Focus. |
The Scout / Mage combination teaches a defensive dispel ( Purifying Arrow ), a buff to Fire damage ( Blazing Arrow ), a ranged area of effect spell ( Ignite ), a tool to escape combat ( Gone with the Wind ), and a damage over time effect that also reduces healing done to the target ( Cursed Arrow ).
| Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
|---|---|---|---|---|---|---|---|---|
![]() | Purifying Arrow | 15 | 150 MP | Instant | 10.0 seconds | 150 | Removes curses and harmful effects from target. | |
![]() | Blazing Energy | 20 | 30 MP | Instant | When activated, power of your Fire based spells increases by 2.0% and area damage increases by 3.0%. The effect lasts 900.0 seconds. If you use Shot during the effect time, there is a chance to cast Fireball automatically. Cannot stack with Frost Arrow. | +0.36 and +.5 per level | ||
![]() | Ignite | 25 | 30 MP + 5% MP | Instant | 150 | Causes (40%, based on the DPS of the ranged weapon, + 0,30 x intelligence) Fire Damage to all targets within range. | +2,4% and +0.1 per level | |
![]() | Gone with the Wind | 30 | 30 MP | Instant | 120.0 seconds | Wind magic makes the caster invisible for 6.0 seconds, clearing aggro and ending combat. | ||
![]() | Cursed Arrow | 35 | 30 MP | 2.0 seconds | 15.0 seconds | Puts a poisonous curse on your arrow to inflict 23.5 damage on the target. Healing effects on the target is reduced by 5.0% for 15 seconds. The maximum level of this skill is 50. | +4.33 and +0.9% per level | |
![]() | Prairie Fire | 40 | Increases damage of Ignite and may also Root your opponent. | |||||
![]() | Wilderness Campaign | 45 | If successfully hits the target by Combo Shot, the Physical Attack Power of party members nearby is instantly increased by (current Physical Attack Power + 50) x 1% + 50, and increased Magical Attack Power by (current Magical Attack Power + 50) x 1% + 50 for 10.0 seconds. (Effect is cancelled if damage is taken) (Can be used only once every 30 seconds.) | +5 and +0.09% per level of Combo Shot | ||||
![]() | Aggro Transfer | 50 | 35 focus | Instant | 120 seconds | 200 | Need to use Shot while Aggro Transfer is in effect to trigger Secret Hatred, lasting for 5.0 seconds. While Secret Hatred is in effect, you can transfer your aggro to a party member through the power of the wind. If Aggro Transfer is in effect for 20 seconds, this party member can recover 3 points of mana. (This buff cannot be cast on yourself.) | +0.9 per upgrade |
![]() | Cross-Domain Discipline | 60 | Allows you to equip a staff. When you do and you hit a target with your Wind Arrows, there is a chance that it will carry (40 + 0.1 * INT) Wind damage. | +2.4 per level | ||||
![]() | Wind Return | 70 | Earns you a Wind Return effect after your Gone with the Wind effect wears off. Increases Physical Attack Power by 1% and Magical Attack Power by 1%. Also recovers 20 HP every two seconds. Lasts 6 seconds. |
Scout / Priests get a ranged defensive dispel ( Purifying Shot ), a absorbs % of all damage ( Mana Arrows ), a slight buff to Snipe ( Sniper ), a powerful group cooldown increasing attack and casting speed ( Spiritual Leader ), and a buff to Vampire Arrow causing it to heal the Scout ( Vampiric Transformation ).

























































