off the game персонажи
Enemies
Throughout the game, the Batter encounters a number of varying adversaries with differing characteristics and attacks. By defeating, or as the Batter and the game refer to it, by «purifying» them, the Batter will gain experience, level up, and receive new items.
Contents
Common Spectres [ ]
There are two different entities these enemies can be shown as:
Mysterious ectoplasmic incarnation.
HP: 10 / CP: 0 [50] / ATK: 40 / DFS: 1 / ESP: 115 / AGL: 35
Light resistance to smoke.
Light vulnerability against Instant Death, Poinsoned, Blinded, Muted, Furious, Madness, Asleep, Confused and Hasty.
Light inmunity against Palsied.
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 7-10 damage. | 0 | 95% |
Mysterious ectoplasmic incarnation.
HP: 10 / CP: 0 [150] / ATK: 40 / DFS: 1 / ESP: 175 / AGL: 35
Light resistance to smoke. No vulnerability/inmunity
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 7-10 damage. | 0 | 95% |
Magnolia [ ]
A severed head, floating in the air.
HP: 10 / CP: 10 ATK: 65 / DFS: 70 ESP: 45 / AGL: 35
Light weakness against Meat. Light vulnerability against Muted, Asleep, Confused, Hasty. Light inmunity against Palsied.
1/10 chance of Critical hit
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 18-24 damage | 0 | 70% |
| Chronic Migrain | Inflicts Blinded status. | 5 | 50% |
January [ ]
Ghoul with a dusty breath.
HP: 90 / CP: 15 ATK: 75 / DFS: 70 ESP: 40 / AGL: 35
Light weakness against metal. Light vulnerability against Poisoned, Blinded, Madness, Asleep, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals 12-16 damage | 0 | 95% |
| Classical Taking | Deals around 30 damage | 5 | 90% |
Fat Spectre [ ]
Ominous ectoplasmic incarnation.
HP: 90 / CP: 15 ATK: 75 / DFS: 70 ESP: 70 / AGL: 35
Light resistance against smoke. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
1/30 chance of Critical hit
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Classical Taking | Deals around 30 damage | 5 | 90% |
| Ah, ah | Spawns Ah, ah | 5 | 100% |
Ah, ah [ ]
Word bubble that appears when fighting Fat Spectres
HP: 10 / CP: 15 ATK: 1 / DFS: 1 ESP: 70 / AGL: 40
No weaknesses/resistances. Light vulnerability against Hasty Light inmunity against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Chronic migraine | Inflicts Blind status | 5 | 60% |
One-eyed Spectre [ ]
Malignant ectoplasmic incarnation.
HP: 65 / CP: 10 ATK: 70 / DFS: 70 ESP: 70 / AGL: 35
Light weakness against metal Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Does damage | 5 | 100% |
Burnt [ ]
Ailing employee of zone 1.
HP: 70 / CP: 10 ATK: 80 / DFS: 70 ESP: 70 / AGL: 40
No weakness/resistance. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Deals damage | 5 | 100% |
Tiburce [ ]
Flying ghoul with bad intentions.
HP: 45 / CP: 10 ATK: 75 / DFS: 70 ESP: 65 / AGL: 40
No weakness/resistance Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Square Game | Drains CP | 5 | 100% |
Troquantary [ ]
Aquatic ghoul with a radiant smile.
HP: 100 / CP: 10 ATK: 90 / DFS: 70 ESP: 65 / AGL: 42
Light weakness against plastic. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 90% |
| Paradise Smile | Drops Defense | 5 | 90% |
Arpagon [ ]
Four-legged ghoul with a liable breath.
HP: 65 / CP: 15 ATK: 80 / DFS: 65 ESP: 70 / AGL: 35
Light weakness against metal. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Deals damage | 5 | 100% |
| Classical Talking | Deals damage | 5 | 100% |
Chinese/Japanese for laugh.
HP: 10 / CP: 15 ATK: 1 / DFS: 1 ESP: 1 / AGL: 1
No weakness/resistance. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Square Game | Drains CP | 5 | 100% |
| Chronic migraine | Inflicts Blind status | 5 | 60% |
Upside-down Spectre [ ]
Inverted ectoplasmic incarnation.
Light resistance against smoke
Gilles de Rais [ ]
After all, a very mundane ghoul.
Strong resistance against Add-Ons.
Massu [ ]
Ghoul of a fulminant chakra.
Light weakness against smoke.
Whale [ ]
Marine mammal of the order Cetacea.
Valzong-burnt [ ]
Resident of Bismark with inappropriate manners.
Porter Spectre [ ]
Saturated, ectoplasmic incarnation.
Junior Spectres [ ]
Minor ectoplasmic incarnations.
Light weakness against smoke.
Blind Spectre [ ]
Aggressive ectoplasmic incarnation.
Note: This is a loose approximation, meaning it might be inaccurate.
Mute Spectre [ ]
Misleading ectoplasmic incarnation.
Note: This is a loose approximation, meaning it might be inaccurate.
Crown of the Dead [ ]
Diabolical and airborne royal head-wear.
Light weakness against smoke.
Note: This is a very loose approximation, meaning it might be inaccurate.
Von Gacy [ ]
Ghoul with an unbridled haircut.
Light resistance against metal.
Calvary-burnt [ ]
Employee of Vesper on sugar deprivation.
HP: 220 (Area 2), 300 (Area 4) / CP: 30
Light weakness against smoke.
Note: The ones in Area 4 appear to have increased health, compared to the ones in Area 2. This health difference is not shown when Wide Angling the ones in Area 4.
Critic-burnt [ ]
Employee of Vesper on sugar deprivation.
HP: 2000 (Wide Angle: 1000) / CP: 10 (But attacks use 0 CP.)
Light weakness against plastic.
Note: «. » is, in fact, a skill de-buff. This is never explicitly stated, and can only be discovered upon viewing this enemy’s stats in RPGMaker.
Pastel-burnt [ ]
Malicious employee of Area 4.
Note: Can be defeated by attacking the head that appears in its mouth occasionally. It will spawn 4 times, each time with 50 HP (the damage doesn’t matter). Defeating all the heads will kill the main body automaticaly and end the battle. The body it’s also defeatable without killing the head (if there is one), but you have to kill it after the body in order to end the battle
Carnivorous mammal with thick fur.
Abstract Spectre [ ]
Imprecise ectoplasmic incarnation.
Light weakness against plastic.
Infernal Spectre [ ]
Horned ectoplasmic incarnation.
Light weakness against meat.
Obese Spectre [ ]
Overweight ectoplasmic incarnation.
Light weakness against smoke.
Ballman [ ]
Baseball playing super-villain.
Strong weakness against justice!
Secretary [ ]
Diabolical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Demonical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Demonical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Dummie [ ]
Delicious, sugary candy.
Delta, Sigma & Ipsilon [ ]
Characters
The characters within OFF are often entirely ambiguous and enigmatic. There are numerous central characters and villains, and throughout the game, the player will encounter many unnamed civilians. Motives and morals are often called into question, and it is not entirely clear whether any specific characters are particularly good-natured or evil, or if there are any ulterior motives behind either nature.
The player of the game is said to be a character too, as many references are made to the player being the omniscient controller of the puppet-like protagonist.
Contents
Protagonists [ ]
The Puppeteer [ ]
The player of the game, or in other words, you. The player is never given a sprite or character. Rather, the player is given the role of guiding The Batter on his mission, and this control is acknowledged by the other characters. It is stated by The Batter at the beginning of the game that the player cannot speak to the characters but can see and hear.
The Batter [ ]
The Batter’s Add-Ons [ ]
These are described as «peculiar objects,” “spiritual entities,” and «spherical» by the Judge. The Batter who, according to the Judge, has no «physical order» can get add-ons to join him, unlike the Judge. They fight alongside the Batter. Alpha, Omega, and Epsilon are conclusive all the add-ons the Batter obtains.
Supporting Characters [ ]
Zacharie [ ]
Zacharie (Zachary in the earlier English versions) calls himself the «traditional items merchant» that is present in every video game. His talk voice is the chuckling of a male, voiced by Duf. He is the omnipresent trader from whom the Batter can buy weapons and items in exchange for credits. He seems to be interested in the Batter’s progress and is aware that the Batter is being controlled by an otherworldly player. His signature speaking style consists of a constant breaking of the fourth wall and chuckling. He is the only character who is conscious of OFF’s universe as being a video game and he refers to this point at various intervals throughout.
The Judge / Pablo [ ]
The Judge is a talking, well-spoken cat assigned as the Batter’s guardian at the beginning of the game. His talk voice is a purr of a cat, voiced by, interestingly, a real cat named John Vattic. The Judge, at first, believes the Batter’s mission to be futile, but follows him around the various zones, offering advice or help.
Villains [ ]
Spectres [ ]
Ghoulish ectoplasmic incarnations. The Batter was tasked with the sacred mission of purifying the land from these ghostly creatures. You will encounter them by the numbers in almost all of the Zones. What they are, why they are terrorizing the world of OFF and where are they coming from is a mystery as the focus of the game shifts towards other bigger things as the game progresses.
Dedan [ ]
Dedan is introduced as the Queen’s supervisor. His talk voice is a rough disturbing shout, voiced by MEH. Later on, he reveals himself as the Guardian of Zone 1.
He seems, from the start, to be a very aggressive character. He freely uses harsh language and almost everything he says is an insult or threat.
In The Room, Hugo refers to him as The Tall Mister.
Japhet [ ]
Japhet is the Guardian of Zone 2 and the Library.
Many books in the library describe him and the story surrounding him. You can read the books in the Library to find out more about his backstory. They will explain that he is the creator and guardian of the library and has been turned into the form of a cat due to the spoken cat attempting to consume the bird, but not chewing properly, which The Judge recognizes as his brother, Valerie. You begin fighting him as a cat just like The Judge and then, as you fight, he reveals his true form of the bird with the skin of a cat hanging from his neck.
His death is linked to the death of another, and this situation highly upsets The Judge. This reaction is because the two are in a somewhat symbiotic relationship, and in purifying Japhet you also elicit feelings of sorrow in The Judge. The Judge will later be found at the top of the library calling out for his brother.
In The Room, Hugo refers to him as The Bird.
Enoch [ ]
Enoch is introduced as «The Director» and after a short discussion, reveals himself as the Guardian of Zone 3. His talk sound is a low-pitched laugh, voiced by Mortis Ghost himself.
Enoch does not appear to be very fit, and seems to have become much too comfortable in his little office deep in the middle of Zone 3.
In The Room, Hugo refers to him as The Big Mister.
Sugar [ ]
This statement may or may not be canon. Some fan theories say that Sugar could be Enoch’s daughter or his creation due to Enoch creating the sugar element and Sugar’s obvious affinity with the element, but Mortis Ghost stated that she was not designed by himself but a separate individual, making the chances of this theory low.
Ambiguous Characters [ ]
Hugo is a young, human child who appears in short cut-scenes each time a guardian is defeated, except for Enoch. His talk sound is a coughing of a child, voiced by Fred Phenix. His constant coughing may be implying his low condition of health.
The Queen [ ]
A mysterious woman who appears to be the ruler of all Zones. Her talk sound is a mysterious whisper of a woman, voiced by Aureden. Interestingly, The Queen’s voice in reverse says «va ranger ta chambre» which means «go tidy your room» in French.
She holds the name of Vader Eloha, which translates to «Father Christ». There are implications of a possibility of her being The Batter’s wife, but it is not stated clearly throughout the game.
Following the fight between The Queen and the Batter, she is the only character to house Add-Ons besides from The Batter, which are known as Delta, Sigma, and Ipsilon.
Valérie [ ]
Valerie is known to be the brother of The Judge, although he never actually made any appearance in the game himself. Japhet is first introduced inhabiting Valerie’s body as a parasite, using him as a disguise.
Elsen [ ]
Обычные враги
Этих врагов можно встретить, перемещаясь по локациям. Они не являются боссами или необычными врагами
Содержание
Бернты [ ]
Бернт [ ]
HP: 70 / CP: 10. Нет слабостей/сопротивляемости
Можно найти на Зоне 1 ( дымовые шахты, мясные фонтаны, офисы и пр.)
Валзонг-бернт [ ]
HP: 350 / CP: 20. Нет слабостей/сопротивляемости
Способность: Мурмур мух (немота)
Опыт: 320. Кредиты: 110.
Можно найти на Зоне 2 (парк развлечений, жилой район Бисмарка, библиотека)
Калвари-бернт [ ]
HP: 220 (зона 2), 300 (зона 4) / CP: 30. Слабая уязвимость к дыму.
Способность: Бесчеловечная декадантность (ярость/яд)
Нахождение: в А4, последней части Зоны 3, в процедурных кабинетах А2
Критик-бернт [ ]
Уникальный минибосс, встречается в метро Зоны 3. Должен быть побежден, чтобы пройти в Зону 4.
Пастельный-бернт [ ]
Способность: Бесчеловечная декадентность (ярость/яд), аспирирующий сюзерен (исцеление)
Находится в А4, последней части Зоны 3, в качестве дополнительного мини-босса для того, чтобы добыть музыкальную шкатулку. Гораздо сильнее, чем Калвари-бернт.

Призраки [ ]
Фантомы, известные как Призраки, являются эктоплазматическими воплощениями в мире ОФФ. Они появляются в разных формах и являются обычными врагами Баттера.
Обычный призрак [ ]
HP: 10 / CP: 0. Слабая устойчивость к дыму
Обитает в дымовых шахтах.
Толстый призрак [ ]
HP: 90 / CP: 15. Слабая устойчивость к дыму.
Эти призраки создают пузыри фраз, говорящие «ah, ah!». В середине битвы может использовать хроническую мигрень, хоть и не может физически атаковать. Пузыри слов также должны быть убиты для победы.
Обитает в дымовых шахтах и в сарае.
Одноглазый призрак [ ]
HP: 65 / CP: 10. Слабая уязвимость к металлу.
Обитает в дымовых шахтах и сундуках в почтовом отделении.
Призрак-портьер [ ]
HP: 230 / CP: 10. Нет слабостей/сопротивления
Опыт: 330. Кредиты: 310
Если не победить быстро, превратится в группу из восьми Младших призраков. Если будет убит до распада, выпадет карта Джокер.
Обитает в жилом районе Бисмарка.
Перевернутый призрак [ ]
HP: 120 / CP: 20. Слабая устойчивость к дыму.
Способность: Тяжелая тишина (немота)
Опыт: 180. Кредиты: 50
Обитает в библиотеке
Младшие призраки [ ]
HP: 55 / CP: 10. Слабая уязвимость к дыму.
Опыт: 50. Кредиты: 15.
Появляется в бою с призраком-портьером и иногда в библиотеке.
Слепой призрак [ ]
HP: 210 / CP: 20. Нет слабостей/сопротивления.
Обитает во всей Зоне 3.
Немой призрак [ ]
HP: 180 / CP: 30. Нет слабости/сопротивления
Способность: Тяжелая тишина (немота)
Обитает во всей Зоне 3.
Абстрактный призрак [ ]
HP: 170 / CP: 25. Слабая уязвимость к пластику.
Способность: немедленное изъятие (безумие)
Обитает в длинном коридоре Комнаты.
HP: 280 / CP: 30. Слабая уязвимость к мясу.
Обитает в верхнем зале Глава 3
HP: 500 / CP: 60. Слабая уязвимость к дыму.
Способность: Танец ногтей (сон)
Обитает в верхнем зале Комнаты.
Гули / Разное [ ]
Разные звери и странные враги встречаются во всем мире. Многие из них можно отнести к Гулям, в то время как другие являются уникальными врагами, у которых нет конкретного идентификатора, такого как киты.
Жиль де Раис [ ]
HP: 130 / CP: 0. Сильное сопротивление Аддонам
Способность: Тяжелая тишина (немота)
Опыт: 180. Кредиты: 55.
Обитает в торговом центре.
Январь [ ]
HP: 90 / CP: 15. Слабая уязвимость от металла.
Способность: Классический разговор
Обитает в дымовых шахтах
Массу [ ]
HP: 120 / CP: 35. Слабая уязвимость от дыма.
Опыт: 190. Кредиты: 45.
Обитает в торговом центре.
Магнолия [ ]
HP: 30 / CP: 10. Слабая уязвимость к мясу
Способность: Хроническая мигрень (слепота)
Обитает в дымовых шахтах
Тибурс [ ]
HP: 45 / CP: 10. Нет слабости/сопротивления
Способность: Квадратная игра
Обитает в почтовом отделении
Трокуантари [ ]
HP: 100 / CP: 10. Слабая уязвимость к пластику.
Способность: Райская улыбка
Опыт: 150. Кредиты: 40.
Обитает в мясных фонтанах алмы в Зоне 1.
HP: 300 / CP: 30. Нет слабости/сопротивления
Способность: Мурмур мух (немота)
Опыт: 310. Кредиты: 120.
Обитает в библиотеке. Может встречаться по дороге на крышу библиотеки перед встречей с Джафетом и в торговом центе.
Апрагон [ ]
HP: 65 / CP: 15. Слабая уязвимость к металлу.
Способность: Классический разговор, покачивание.
Обитает в лабиринте Алмы (Зона 1)
Корона Смерти [ ]
HP: 130 / CP: 40. Слабая уязвимость к дыму.
Способность: Аспирирующий сюзерен (исцеление)
Обитает во всей Зоне 3
В концепт-артах изначально принадлежала Еноху
Вон Гаси [ ]
HP: 260 / CP: 30. Слабая устойчивость к металлу.
Способность: Падший ангел (паралич)
Обитает в комнатах обработки в Зоне 3, районе 2
Медведь [ ]
HP: 200 / CP: 10. Нет слабости/сопротивления
Способность: Магическая амнезия (слепота)
Появляется армией в первом коридоре Комнаты (глава 5).
Человек-мяч [ ]
Способность: Пушка с мячом, мячный луч
Появляется, когда вы играете как Бокксер, Комната, глава 2)
Секретари [ ]
Их позы, тела и костюмы напоминают боксеров.
Секретари [ ]
HP: 800 / CP: 0. Слабая уязвимость к пластику. Слабая устойчивость к дыму.
Способности: Естественный логарифм, логическая ценность (ярость).
Опыт: 800. Кредиты: 300.
Обитает по всей Зоне 1.
HP: 2000 / CP: 0. Слабая уязвимость к пластику. Слабая устойчивость к дыму.
Способности: Деривация, наклонная асимптота (истощение жизни)
Опыт: 1500. Кредиты: 450.
Обитает по всей Зоне 2.
HP: 3500 / CP: 0. Слабая уязвимость к пластику. Слабая устойчивость к дыму.
Способности: Деление на ноль (яд, сон), вертикальный предел










































































